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	<title>Comments on: Accessing the WPF pixel shaders in Silverlight 3</title>
	<atom:link href="http://www.silverlightbuzz.com/2009/07/20/accessing-the-wpf-pixel-shaders-in-silverlight-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.silverlightbuzz.com/2009/07/20/accessing-the-wpf-pixel-shaders-in-silverlight-3/</link>
	<description>Gavin Wignall Blogs about Silverlight tutorials and examples</description>
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		<title>By: paulan g stefanovic</title>
		<link>http://www.silverlightbuzz.com/2009/07/20/accessing-the-wpf-pixel-shaders-in-silverlight-3/comment-page-1/#comment-5454</link>
		<dc:creator>paulan g stefanovic</dc:creator>
		<pubDate>Mon, 11 Jan 2010 19:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.silverlightbuzz.com/?p=333#comment-5454</guid>
		<description>I&#039;m not to fond of slideshow&#039;s but this program changed my mind. AWESOME!</description>
		<content:encoded><![CDATA[<p>I&#8217;m not to fond of slideshow&#8217;s but this program changed my mind. AWESOME!</p>
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		<title>By: 6 pixel shader effects &#124; Silverlike - A Free Microsoft Silverlight 3 Directory</title>
		<link>http://www.silverlightbuzz.com/2009/07/20/accessing-the-wpf-pixel-shaders-in-silverlight-3/comment-page-1/#comment-1700</link>
		<dc:creator>6 pixel shader effects &#124; Silverlike - A Free Microsoft Silverlight 3 Directory</dc:creator>
		<pubDate>Sun, 27 Sep 2009 05:56:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.silverlightbuzz.com/?p=333#comment-1700</guid>
		<description>[...] Gavin Wignal created a sample to demonstrate pixel shader feature in Silverlight 3. The effects include [...]</description>
		<content:encoded><![CDATA[<p>[...] Gavin Wignal created a sample to demonstrate pixel shader feature in Silverlight 3. The effects include [...]</p>
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		<title>By: Larry</title>
		<link>http://www.silverlightbuzz.com/2009/07/20/accessing-the-wpf-pixel-shaders-in-silverlight-3/comment-page-1/#comment-843</link>
		<dc:creator>Larry</dc:creator>
		<pubDate>Tue, 18 Aug 2009 08:19:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.silverlightbuzz.com/?p=333#comment-843</guid>
		<description>Ah! Now I feel silly. I didn&#039;t rebuild the project after doing the above steps... once I did that all is well! :)</description>
		<content:encoded><![CDATA[<p>Ah! Now I feel silly. I didn&#8217;t rebuild the project after doing the above steps&#8230; once I did that all is well! <img src='http://www.silverlightbuzz.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Larry</title>
		<link>http://www.silverlightbuzz.com/2009/07/20/accessing-the-wpf-pixel-shaders-in-silverlight-3/comment-page-1/#comment-841</link>
		<dc:creator>Larry</dc:creator>
		<pubDate>Tue, 18 Aug 2009 07:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.silverlightbuzz.com/?p=333#comment-841</guid>
		<description>I followed the above steps and I&#039;m still unable to find the new effects in Blend 3.0.1927.0

Are *all* of the steps included? I&#039;m a designer, not a developer so I&#039;m thinking maybe I didn&#039;t do something that a developer would instinctively know to do?</description>
		<content:encoded><![CDATA[<p>I followed the above steps and I&#8217;m still unable to find the new effects in Blend 3.0.1927.0</p>
<p>Are *all* of the steps included? I&#8217;m a designer, not a developer so I&#8217;m thinking maybe I didn&#8217;t do something that a developer would instinctively know to do?</p>
]]></content:encoded>
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		<title>By: Bruce Chase</title>
		<link>http://www.silverlightbuzz.com/2009/07/20/accessing-the-wpf-pixel-shaders-in-silverlight-3/comment-page-1/#comment-668</link>
		<dc:creator>Bruce Chase</dc:creator>
		<pubDate>Sun, 09 Aug 2009 18:56:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.silverlightbuzz.com/?p=333#comment-668</guid>
		<description>Very nice..and very fast.  I am hoping to move some of the software shading to hardware with the use of shaders.  The Silverlight shipping shaders shade transparent areas.  I need to write some shaders to not shade transparent areas but only pixels with A &gt; 0.  Your shaders take it to an all new level.</description>
		<content:encoded><![CDATA[<p>Very nice..and very fast.  I am hoping to move some of the software shading to hardware with the use of shaders.  The Silverlight shipping shaders shade transparent areas.  I need to write some shaders to not shade transparent areas but only pixels with A &gt; 0.  Your shaders take it to an all new level.</p>
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		<title>By: Silverlight Resources Directory Update (07 Aug)</title>
		<link>http://www.silverlightbuzz.com/2009/07/20/accessing-the-wpf-pixel-shaders-in-silverlight-3/comment-page-1/#comment-616</link>
		<dc:creator>Silverlight Resources Directory Update (07 Aug)</dc:creator>
		<pubDate>Fri, 07 Aug 2009 13:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.silverlightbuzz.com/?p=333#comment-616</guid>
		<description>[...] Original Post [...]</description>
		<content:encoded><![CDATA[<p>[...] Original Post [...]</p>
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